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Chicken Run



Description :
A 3D hypercasual runner game in which the player has to control a herd of chickens and make them reach their coop while avoiding the dangerous predators in their path. The main mechanic of the game is to tap and hold to shoot the chickens.
This game was made within 2 weeks using Unity game engine and was published on Playstore- US.
Team :
Our team comprised of 2 developers including me, 1 game artist and 1 project manager.
My role :
Bezier's path system for path creation of the Predator AI
UI, Score Management & Save System
Animation Manager setup
Level Design
Tweaks to get the game optimised
Communicating with the artist to get the required assets for the game
Walkthrough video :
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