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Description :
A 3D hypercasual runner game in which your objective is to stack as many as collectables as possible while avoiding the obstacles in the way.
This game was made within 2 weeks using Unity game engine and was published on Playstore- US.
Team :
Our team comprised of 2 developers including me, 1 game artist and 1 project manager.
My role :
Stacking system (Objects stack underneath your feet on collecting them)
UI & Score Management Systems
Tweeks to get the game optimised
Communicating with the artist to get the required assets for the game
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