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Description :

A 3D hypercasual runner game in which your objective is to stack as many as collectables as possible while avoiding the obstacles in the way.

This game was made within 2 weeks using Unity game engine and was published on Playstore- US.

Team :

 

Our team comprised of  2 developers including me, 1 game artist and 1 project manager.

My role :

Stacking system (Objects stack underneath your feet on collecting them)

UI & Score Management Systems

Tweeks to get the game optimised

Communicating with the artist to get the required assets for the game

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